Fans of monster-hunting action RPGs have been awaiting news from Supercell’s mo.co, and the latest announcements are set to satisfy their anticipation. In the recent 2nd mo.co KPI update and Q&A session, the development team revealed many new features to enhance the gaming experience.
Skins
One anticipated addition is the introduction of a comprehensive skin system. Skins, categorized into collections and tiers ranging from basic to premium, offer players myriad customization options. Themes range from dragons to streetwear and cyberpunk. Completing collections unlocks bonuses, motivating players to engage with customization. Skins can be acquired through gameplay, events, or purchases, providing endless possibilities for personalization.
New Bosses & NPCs
Additionally, mo.co will introduce new challenges with fresh bosses, monsters, and NPCs. Sneak peeks on social media showcase diverse character designs, ensuring plenty of exciting content to explore.
Mount System & Modules
For players who enjoy traversing landscapes in style, mo.co will introduce new mounts, adding flair and functionality to adventures in the Parallel Worlds. The team also announced a tweak: Passive Gadgets will be known as Modules, reflecting a unified design approach and aesthetic enhancements.
During the Q&A, the team addressed various topics, emphasizing ongoing development and regular content updates. Expect new weapons, customization options, and a battle pass for monetization. Social features and user-generated content are also under consideration.
While exploring a PC version and controller support, these features may come later. Meanwhile, players can look forward to rich lore elements to enhance the narrative experience. mo.co is currently in development with planned beta testing phases gradually rolling out in selected regions.
