Gran Saga’s global version, a highly anticipated MMORPG, has announced its shutdown just four months after its release, leaving many players and industry experts surprised. The game will face EOS on April 30, 2025.
Launch and Early Reception
Initially launched in November 2024, Gran Saga quickly garnered attention for its stunning visuals and engaging gameplay. The game offered cross-platform play between mobile devices and PCs, aiming to capture a broad audience. Despite high expectations, the game faced challenges in retaining its player base.

Factors Leading to Shutdown
Several key issues contributed to the game’s early closure:
- Declining Player Engagement: Post-launch, both Korean and Japanese servers experienced a significant drop in active users. Players cited repetitive content and lack of meaningful updates as primary reasons for disengagement.
- Revenue Challenges: With dwindling player numbers, in-game purchases decreased, leading to financial strains that made ongoing development unsustainable.
- Technical Issues: Users reported frequent crashes and loading errors, particularly on the Steam platform, which hindered the overall gaming experience.

Community Reaction
The shutdown announcement has elicited mixed reactions. While some players expressed disappointment, others anticipated the closure due to the game’s ongoing issues. Discussions on platforms like Reddit highlighted concerns about the game’s longevity even before its global release.

