Tower of Fantasy is turning heads with its announcement of the Warped Server, launching in China in August 2025. This isn’t just another update—it’s a major pivot. No gacha. Open trading. Seasonal resets. The dev team wants a true anime-style MMORPG built around community and fair play, not monetization barriers.

Breaking Free from Gacha
Say goodbye to weapon and matrix RNG. On Warped Server, six powerful weapons drop for free at launch. Then more unlock via daily login and events. That means no paid pulls, no red nucleus, no paywall—just straight-up gameplay-driven progression. It’s a breath of fresh air in a game world saturated with gacha.
Real Player Economy Takes Center Stage
Warped Server introduces a dual-market system that empowers players. There’s a Trade House for direct item swapping and an Auction House for prices set by individuals, guilds, or the entire server. Want to farm, sell, and craft your way to riches? Now you can. It’s farming meets side-hustle MMO style.

Seasonal Structure to Keep Things Balanced
No more runaway power cycles. Each season, gear and stats will partly reset or rotate. Newcomers benefit from multiplayer-level boosts. Seasonal cosmetics, rankings, and better group loot await active players. That prevents burnout and keeps things fresh.
Social Systems and Co-Op Content Amplified
Warped Server enhances social gameplay: guild bases, recruitment boards, gifting, even guild dances. Plus, there’s a new co-op ultimate skill system—cinematic finishers when your team syncs attacks. It’s more than playing together—it’s sharing the spotlight.

Why It Matters
Tower of Fantasy built on open-world multiplayer foundations. PRisma, Lost Ark, and Blue Protocol all raised expectations. But this? A move back to MMO roots, while respecting anime style. It’s ambition backed by community input and bold design. It might be risky—but it shows they’re listening.
