The First Peak, a Chengdu-based game art and co-development studio, will present a curated selection of recent works at this year’s TGS 2025, highlighting its high-quality asset production, versatile visual development capabilities, and proven experience in supporting global game development pipelines.

With a dedicated structure of four specialized departments—Character, Environment, Hard Surface, Full Map, and Animation—The First Peak delivers both stylized and realistic assets tailored to the artistic vision and gameplay needs of a wide range of genres.


The studio’s portfolio includes contributions to numerous acclaimed AAA and AA titles, such as Delta Force, Assassin’s Creed, Dying Light, Diablo IV, Ready or Not, and Borderlands, among others. Each project reflects The First Peak’s commitment to artistic excellence, technical precision, and collaborative production workflows that meet the highest industry standards.

The First Peak continues to partner with studios worldwide, providing creative solutions and production support that bring game worlds to life.
