In a recent update, it was confirmed that the highly anticipated open-world action RPG ANANTA will not feature the conventional character gacha system. Instead, all characters will be recruitable through natural in-game progression, without the need for paid gacha pulls or random draws.
What Is ANANTA?
Developed by Naked Rain under NetEase, ANANTA is a free-to-play urban open-world action RPG featuring anime-inspired visuals, modern city exploration, and a deep narrative. Confirmed platforms include PC, PlayStation 5, Android, and iOS.

Characters Can Be Recruited Through Natural Progression
According to reports, players won’t need to rely on luck or spend money to obtain characters. Every character in the game will be available via natural progression — whether through quests, exploration, milestones, or other gameplay mechanics. This design ensures that skill, effort, and dedication matter more than randomness.

Why This Matters
Many games in the gacha genre rely heavily on monetization systems with low pull rates, limited banners, or pity mechanics. ANANTA takes a different approach by allowing all characters to be unlocked naturally. This makes the game far more free-to-play friendly, reducing monetization pressure and improving gameplay balance.

Status & Release
ANANTA is still in active development, and no official release date has been announced yet. Players can follow the game’s official website for more info.
