Home / News / Palworld Devs, Pocketpair Gives Employees Special Day Off to Play Monster Hunter Wilds

Palworld Devs, Pocketpair Gives Employees Special Day Off to Play Monster Hunter Wilds

Palworld’s development studio Pocketpair has granted its employees a special day off on February 28, 2025, coinciding with the highly anticipated release of Capcom’s Monster Hunter Wilds. This decision comes as Monster Hunter: World, Capcom’s previous installment, has sold over 25 million copies worldwide, solidifying the franchise’s massive popularity.

Palworld Studio’s Unique Approach to Employee Well-being

Recognizing the enthusiasm among its team for Monster Hunter Wilds, Palworld’s management issued a memo humorously noting a surge in anticipated “illnesses” on release day. The memo stated: “Regarding February 28th, we have received a series of mysterious reports from many employees that they may feel unwell tomorrow, so the company has decided to institute a special holiday.” This lighthearted approach not only boosts morale but also acknowledges the cultural impact of major game releases.

Balancing Development Schedules with Employee Interests

Despite this unscheduled holiday, Palworld assures its community that updates for their flagship titles, Palworld and Craftopia, remain on track. The memo concluded: “Please note that updates to Palworld and Craftopia are progressing smoothly and are expected to be implemented as scheduled.” This demonstrates the studio’s commitment to both employee satisfaction and project timelines.

The Anticipation Surrounding Monster Hunter Wilds

The Monster Hunter series has consistently captivated gamers worldwide. Monster Hunter: World, released in 2018, became Capcom’s best-selling title, and its successor, Monster Hunter Rise, has sold 16 million copies as of September 2024. With such a track record, Monster Hunter Wilds is poised to continue this success, with Capcom projecting significant sales figures.

Industry Implications of Major Game Releases

Palworld’s decision reflects a broader industry trend where studios recognize the significance of major game launches, not just for consumers but also for developers. Allowing employees to partake in these cultural events can lead to increased job satisfaction and a more passionate workforce.

Related Articles