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Ubisoft Cancels Star Wars Outlaws Sequel, Blames Star Wars Brand for Poor Performance

Ubisoft has officially canceled the sequel to Star Wars Outlaws after the first game failed to meet sales expectations. Despite receiving generally positive critic reviews, the title sold just over one million units in its first month—far below internal projections, and this underperformance contributed to the sequel being scrapped.

Ubisoft CEO Blames Star Wars Brand Fatigue and Technical Issues

At Ubisoft’s recent shareholders meeting, CEO Yves Guillemot attributed Outlaws’ failure partly to broader issues with the Star Wars franchise. He described the IP as being in “choppy waters” at the time of release, following the backlash to shows like The Acolyte and Skeleton Crew. Guillemot also acknowledged lingering tech problems at launch, weak stealth mechanics, and open-world fatigue among players as key factors impacting sales

Player Feedback: A Mediocre Story and Repetitive Gameplay

While critics praised the game’s visual fidelity and world-building, player response was more mixed. Popular platforms criticized repetitive stealth segments, uninspired narrative beats, and comparisons to Ubisoft’s other open-world releases. Many fans felt the core gameplay lacked innovation, and some expressed disappointment with launch-day bugs that affected pacing and immersion

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