After a few years of going hiatus, the multiplayer platform brawler, Multiversus returns and its actually pretty good. The rehauled version features new fighters, stages, and a single-player mode. Here’s a quick look at our initial impressions.

A Fresh Twist On A Familiar Gameplay
MultiVersus is a fun platform fighter focused on 2v2 team battles, showcasing characters from Warner Bros.’s roster, including the likes of Bugs Bunny and DC’s Batman. The combat mechanics, where dealing damage increases knockback until opponents are knocked off the stage, are still engaging and well-executed. Characters fall into roles like Bruiser, Mage, Assassin, Tank, or Support which adds a strategic layer especially when creating teams.
Thanks to the new visual overhaul, the characters are now more detailed, vibrant, and larger, enhancing the overall aesthetic.

The Single Player Mode Is A Welcome Addition
A major new feature is the PvE mode called Rifts. This mode introduces a series of fights and challenges with fun modifications like infinite jumps or explosive rain, along with shooting galleries and target-breaking activities. While not all activities are satisfying, they break up the monotony of regular battles and offer a refreshing phase.
Completing Rifts rewards players with cosmetics and Gems, which provide powerful, game-changing abilities exclusive to this mode. These enhancements promise to make gameplay more dynamic and enjoyable over time.
The main benefit of the new PvE missions in MultiVersus is that they allow players to practice the improved combat mechanics without the immediate challenge of online play. The combat now has a certain “weight” to it and is more impactful. While it isn’t as snappy as Super Smash Bros., this is seen as positive, as the 2v2 format benefits from a slightly lighter feel. Overall, the balance in combat has improved significantly.

A Promising Return
Overall, our experience with MultiVersus was positive, though there are some aspects of the game that would benefit from additional overhauls. Players might get overwhelmed by numerous daily, event-specific, and battle pass missions, making the game’s menus confusing and difficult to navigate. This information overload is a bit discouraging aspect of MultiVersus, and we hope the UI becomes clearer or Player First Games reduces the excess information.
There are also many perks and abilities that can be overwhelming at first, but Player First Games has introduced pre-made sets, making it easier to select a loadout without customizing each fighter. As the meta evolves, some adjustments might be necessary, but the presets worked well for the PvE missions.

MultiVersus’ return brings a mix of familiar fun and new content that mostly hits the mark. The slowed-down combat might need some tweaking, and network stability is a concern, but the overall experience remains enjoyable. Right now, MultiVersus continues to be a blast with its deep combat and quirky roster. So should you play it? Yes, definitely give it a try.
