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Battlefield 6 Devs Commit to Fixes and Balance Tweaks After Launch Feedback

In response to conflicting responses after Battlefield 6‘s release, Battlefield Studios acted quickly. Updates for weapon balance, movement, user interface, maps, and performance are planned in response to player feedback, according to producer David Sirland.

Players’ Remarks

During the launch weekend, the community brought up a number of concerns. Players complained about performance drops on some PCs, erratic weapon bloom, and irregular hit registration. Along with complaints about map visibility and limited verticality in urban areas, there was also criticism of the spawn mechanics and vehicle balance.

Areas of Focus for the Developers

The primary enhancements being worked on at the moment are as follows:

  • Reworked weapon balance with enhanced hit registration, decreased bloom, and better control over recoil.
  • Combat feels more fluid thanks to movement changes, such as improved slide and jump mechanics and fewer accuracy penalties.
  • UI enhancements for improved visual clarity include minimap options and a customizable HUD. changes to the map that improve visibility, correct out-of-bounds issues, and rework troublesome choke points.
  • Performance and network improvements that address frame drops, hit detection problems, and latency.
  • Updates to the portal and matchmaking will enhance connectivity and server browsing, particularly in smaller areas.

What Comes Next

Sirland reassured supporters that the first significant patch is on the horizon and that these updates are already underway. To improve balance and swiftly address technical problems, the team is examining real-time gameplay data. There will be more updates in the future, with an emphasis on server tools, map redesigns, and gameplay optimization.

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