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Resident Evil Requiem Adds First‑ and Third‑Person Modes for Maximum Horror Flexibility

Capcom’s upcoming Resident Evil Requiem, revealed at Summer Game Fest 2025, lets you toggle between first- and third-person camera views at any time via the pause menu. First-person ups the tension; third-person gives more scene awareness. That’s freedom—and it’s exciting!

Meet Grace Ashcroft: Your Vulnerable Hero

You’ll step into the shoes of FBI analyst Grace Ashcroft as she investigates a chilling murder in a long-abandoned hotel. She’s smart, observant, and haunted by her mother’s death, Alyssa Ashcroft, a survivor of the Raccoon City Incident and one of the playable characters in Resident Evil: Outbreak. She’s not a combat expert—more of a regular person plunged into horror. That vulnerability builds fear every step of the way.

Switch At Will—Adapt to Fear

What’s clever is how the game nudges you. First-person is recommended in tight, hide‑and‑seek environments. Third-person fits exploration and puzzles. But the choice is always yours—adjust it when it matters most.

Key Release Details

Mark your calendars: Resident Evil Requiem launches February 27, 2026, on PlayStation 5, Xbox Series X|S, and PC (Steam). Pre-orders and wishlists are live now. Plus, a playable demo is confirmed for Gamescom 2025 (August 20–24).

Why It Matters

Bringing both camera modes from day one shows Capcom listened to fans. Combining old-school tension with modern user choice creates a fresh take on the series. Grace’s vulnerability, combined with perspective control, promises emotional and engaging gameplay—from every angle.

Steam: https://store.steampowered.com/app/3764200/Resident_Evil_Requiem/

Official website: https://www.residentevil.com/requiem/en-us/

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