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Capcom at Tokyo Game Show 2025: Hands-On Impressions

Capcom had a great showing at last year’s Tokyo Game Show featuring a variety of their flagship titles like Street Fighter and Monster Hunter making an appearance. The stage was set with demos all around but three games in particular caught my attention with them bringing me to worlds both familiar and new.

Onimusha: Way of the Sword (Releasing 2026)

Onimusha is one of those classic Capcom titles like Dino Crisis or Rival Schools, that hit you with so much nostalgia that you’d often wonder when they’d get a new game. When it was announced in the Game Awards last 2024, I like many of the franchise’s fans, was hyped and getting to play it in Tokyo Game Show of all places just added to the experience. 

A full on departure from the released remasters gameplay wise, the biggest change was definitely in the camera work. There’s no full scene view 3rd person perspective but a secondhand account of all the action. Speaking of graphics, the supernatural and horror aesthetic that comes with the Onimusha franchise was brought up to 11 and the  next gen consoles played a part in capturing the atmosphere and intensity well. Speaking of intensity, the swordplay felt so crisp with there being weight in each swing and the clanging sounds were just euphoric. Every swordsman isn’t Vergil from Devil May Cry and there’s nothing wrong with that for the franchise and being a samurai that can parry really well in Musashi was just so fun.

Pragmata (April 24, 2026 Release Date)

From the past in Onimusha, we head to the future with Pragmata. Originally announced in 2020 with an initial release slated for 2022, Pragmata was in the unfortunate space of being delayed time and time again. This all changed though when Pragmata reemerged earlier in the year and all things considered, I’m glad the team didn’t give up on it.

Gameplay wise Pragmata could be described as an action-adventure shooter with puzzle elements scattered in here and there. Hacking was the main selling point with this being done through Diana, the adorable little android girl that comes along for the ride. Hacking does everything from opening doors to fighting enemies and while doing puzzles and fighting at the same time doesn’t sound fun or optimal, Pragmata was able to answer that problem easily. During combat, the hacking section turned into a full on quick time event but with them not being intrusive and actually kinda fun, it had me curious as to how harder fights would go. Pragmata had me excited for the full release and I can’t wait to see how the final product would turn out. 

Resident Evil Requiem (February 27, 2026 Release Date)

Last but  not the least, I was fortunate to be able to play Resident Evil Requiem, the latest entry into the Resident Evil series. What makes this sequel special is it focuses on a newer protagonist in Grace Ashcroft and didn’t start with a legacy character like Leon or Chris. 

Resident Evil was starting to feel like a survival horror again and that was always one of the franchise’s strongest suits. You know what’s scarier than playing it normally? Imagine playing a Resident Evil game with headphones, in first person, and getting a jumpscare executed really well. The atmosphere brought about by the game’s setting was eerie and having to navigate through it was very reminiscent of Resident Evil 7 and only time will tell if the game would lean more towards the survival aspect, or the horror. 

Capcom Games 2026

2026 is looking like a great year for Capcom fans with multiple of their games and franchises having fun games coming out. If Capcom’s Tokyo Game Show booth taught me anything, it’s that each gameplay session is an experience and no matter how long or short that experience or the way for that experience could be, with the right time and effort, it’s a core memory all the same. 

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